In any case, I found the comparison apt, but have no real awareness of the games. If anyone is into RPG's, take a look and share your thought on the writer's correlation between video gaming and the decreasing faith numbers among millennials. Does she make a valid point or is it too big a stretch?
I'm a big RPGamer, in fact, I would say I am an RPG whore.
Bioshock Infinite is a clear critique of certain religious practices, but it's an amazing game, though I've still yet to complete it. It's a portrayal of a time in the US where things were a lot more backward, it's full of religious bigotry and racism and to be honest, I was expecting it to cause a s**t storm. Bioshock 1 & 2 on the other hand seemed to be more political. Assassin's Creed seems to play on religious hypocrisy as a theme as well. Though I suppose neither of those games are technically RPGs, but lets not be pedantic.
There are games out there that can demonstrate any ill practices of religion as part of the game. As much as I hate the game Final Fantasy XIII pretty much shows it, the 'big' boss is basically the pope. Final Fantasy X is another, with it you actually see a race of people exiled by religious practices because they superstitiously believe technology was their downfall and this race of people are obsessed with technology, when really technology had nothing to do with it. Some games you'll see some religious folks as being the bad guys, but sometimes also as the good guys.
For RPGs in particular, I think perhaps one of the things that could ring true here is that we are often entering a fantasy settings a world of the supernatural, presented as being entirely fictional, people worshipping fictional gods and in some cases, killing them. It probably wouldn't take much to noticed the difference between fantasy and reality, each new RPG is a new world, with new magics and even new gods. What makes The goddess Altana different from the God of the bible? So I suppose it's possible for somebody to make that connection and think, "maybe I'm believing in a fantasy', but on the other hand, I suppose it's possible they just think fantasy is just a rewrite of reality - I mean, humans and buildings exists in fantasies and it doesn't bring people to question their existence, if a god is real to somebody, I don't necessarily think a fictional god will have them question theirs. Would the effect of 'faith' in a video game make a difference, you know, where it works in games and not real life? Not sure, well, generally people will be led to believe why it's not the case for many reasons and it could easily be rationalised that faith in video games is about 'game mechanics', no point having a priest healer who can barely heal.
But to be honest, if it can, I don't think it has had THAT great of an effect. RPGs are all about the storytelling and well, these kinds of stories have been around since before video games. I guess I would argue a case for correlation, not causation. Remember, pirates & global warming.