I thought about it. But then I remembered the absolute Crock that Elite:Frontier turned out to be.
In the Kickstarter blurb he praises himself that he made"...a model of the whole of the Milky Way galaxy with all 100,000,000,000 or so star systems, and many more planets and moons, each of which you could visit. It is something I am really proud of, as it was as scientifically accurate as I could make it" - but doesn't mention that fact that the missions were bugged, and sometimes your ship blew up when trying to take off.
I'd LOVE to play a decent game of Elite - I'm just not sure that he will produce one. And frankly, who cares that his game had 100,000,000,000 places you could visit. Allowing a scant 1 minute to travel to and examine each one, and you'd still need to play the game solidly for almost 200,000 years to see them all. And that's assuming your ship didn't blow up on take off all the time.....
If I can be sure he will be working on the actual GAME, rather than the code to generate meaningless numbers, then I might be persuaded. But like I say - the last game of his I played was a steaming pile.....